package com.me.libgdx_test;

public class ClassObjectTotem extends AbstractClassObjectDungeon{
	private ClassDungeonTotem totem_info;
	private boolean totem_upgraded;
	private int last_health;
	ClassObjectTotem(ClassDungeonTotem totem_info, boolean totem_upgraded){
		this.totem_upgraded = totem_upgraded;
		this.totem_info = totem_info;
	}
	public ClassDungeonTotem get_totem_info(){
		return totem_info;
	}
	public void apply_totem_bonus(ClassCharacterPlayer player){
		player.totem_bonus += .05f;
		if(totem_upgraded){
			player.health_bonus += 3;
		}
	}
}
